Devlogs
Update 0.04 Get going soldier!
Gaining a lot of information and feedback means that the game has yet to make another step in its development! Here is a list of the updates;
- Removed double hits from the game.
- Reduced the chance of being hit back/counterattacked from 75% to 50%.
- Increased army size for all Ranks, but limited the Ranks to 1 and 2 for this concept.
- Divine Punishment now deals 25% more damage.
- Re-written explanations to fit all changes and highlight the most important information.
- Relocated some events on the battle map to expedite unit spawning and reinforcement engagement.
- Modified key bindings to access the Information screen.
- Implemented a sliding mechanism for the Information screen to appear and disappear.
- Added icons to events with special significance.
- Enhanced the presentation of 'luck' event dialogues.
- Improved the appearance of speech/emoji bubbles above characters.
- Fortified cities with attack and defense capabilities.
- Added animations to visually represent the damage increase from certain skills.
- Shifted focus towards acquiring health potions over mana potions.
- Re-ordered the in-battle main menu, moving the turn-end option lower to prevent accidental presses.