Posted December 01, 2024 by KandomRyller
Some very nasty bugs were still, still in the game |┻━┻┻━┻︵ \(°□°)/ ︵ ┻━┻┻━┻|
- Watching the intro from the gallery reset the progression (O_O):
As said in the previous log, the game is divided in chapters. As such, the first time you start the game, the intro set the chapter number to 0 (which obviously is the first one). Also the edge meter doesn't appear during the introductory ritual (a.k.a. at Chapter 0). And guess what ? Every time you watched the Intro event, this number was re-set to 0 again ! ... oops.
Considering this, the issue was fixed.
More interesting, if you have the bug where the game somehow thinks you're back to Chapter 0, rewatching the Intro event in the gallery should put you back to the correct chapter.
- Fullscreen Mode :
I admit. This was a little hidden >) Now, I added a button to toggle between Windowed and Fullscreen in the pause menu. The F button shortcut is still here but it seems to behave weirdly so I'd recommend using only the button from the pause menu for the moment.
- Achievements broken in the achievements page :
I genuinely don't know what could cause this bug. I changed the order in which some elements are loaded in the background as I suspect that achievements are trying to display the infos before those infos are fully loaded.
Basically, just please try again with this new build ¯\_(ツ)_/¯
- Added a little text in the final ritual on the gameover screen :
I admit again, this probably wasn't clear enough. Yes, an higher purification level makes the ritual easier as in you have more time to succeed and the requirement to perform a "bounce" is reduced.
Thanks for the support and as always >> Don't hesitate to post a comment if you notice other bugs ! <<