Devlogs
Update 1.1.0 - More Features!
New:
- Custom Material Editor GUI
- Added Specular rendering
- Added Dithering Rendering
- Added Flicker Tint parameter
- Added Blend modes: Contrast, Negative
- Improved screen space shadows look and reliability
Bug Fixes:
- Improved noise projection on rounded surfaces
- Fixed soft shading issues
- Optimized shader and removed unnecessary instructions
Full Changelog: DOCUMENTATION
A lot has changed in this update so new bugs are likely to appear.
Please let me know if you find some and i'll try to fix them asap