Posted November 30, 2024 by Star Rodeo
#Star-Fatigue #Calerion #Alpha #Gameplay #Development #Solo Dev #Godot
Hello, and thank you for checking this post out. I've got a chunk of sprites done, and enough of the UI to showcase what I've been doing. Now that I have a weapons system (players can equip a weapon from inventory, and can attack with it, as well as draw it's range/attack/attack-speed) developed, my current priority is to get a few weapons out to use against my test-enemy and balance some of the stats to find a good baseline.
Here is a run down of the progress since last post:
Not a whole lot on paper. A majority of this is the art-phase, meaning it's the same duration of time devoted to the project, with slightly diminished frequency of results.
A frame of another weapon I'm working on. I haven't finished it yet.
Here's a video:
As always, thank you for checking this devlog out.