Devlogs
Alpha 0.5
Major changes:
- NPCs now physically exchange information instead of instantaneously communicating through a hivemind
- Darian will now hunt down and vanquish evildoers
- Adds a realtime mode. 1 second equals 1 minute in the game. Only active out of combat. This can be toggled in the settings
- Adds HP bars to enemies
- Adds a parrying mechanic
- Food now takes time to eat
- Function calling has been improved
- Slightly tunes the AIs parameters
- Adds some flavor to the high mountain biome terrain
- Adds a portable oil lantern
- Clothing can now break in preparation for armor
- The game no longer autosaves or delivers you mail during combat
- Food items served to you by NPCs now have a fitting sprite dynamically assigned to them by the AI
- Exceptions are now handled much more gracefully in many places. The game should no longer collapse on itself if it encounters a minor problem somewhere
- Bug fixes
Files
Silverpine Alpha 0.5 Demo WebGL.zip 47 MB
Silverpine Alpha 0.5 Demo.zip 80 MB
Silverpine Alpha 0.5.zip 80 MB