Posted December 07, 2019 by Studio Spacefarer
#devlog #devblog
Hey everyone! Version 1.3.0 is out! This is a "major" update and one of the final non-bugfix updates!
In it, I've replaced the final puzzle of the game. I've never liked this puzzle but was hitting crunch time and had to throw something together. The reason I didn't like it is because 1) it's fairly obvious how to solve it because you've solved 2-3 similar puzzles already, and 2) it's tedious to solve it. Both of these together can make for a frustrating puzzle--especially if you fail it and have to try again.
The new puzzle also incorporates some earlier puzzle elements that I wanted to include in another puzzle in this dungeon but didn't have the space in which to do so earlier. I don't know that it's particularly difficult (we'll see I guess, lol), but I think it should be more enjoyable to work it out.
Some other updates since the previous devlog:
%localappdata%\ProtoDungeon_2\settings.ini
... 0
is off, 1
is on; I highly recommend turning it off particularly when using pixel-perfect mode)