Devlogs
Daily Update(11/27/24)
Posted November 27, 2024 by Xandor
Daily Update - Nov 27th, 2024
Didn't get a whole lot done on the game today, since I spent a good chunk of the morning prepping for a job interview and then doing that interview. (Good? news, it doesn't seem like a great fit, so expect updates to continue, haha). Anyway, after all that, I decided to beef up the roster of available decorations, and add a new payoff for the Shopkeeper's Trash deck. Here's the changelog:
Changelog (v0.2.6)
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- New Content: Added a new workbench decoration - the Recyclomatic (converts failed combinations to Hearty Food)
- New Content: Added a new workbench decoration - the Alchemist Bench (50% of making a super potion when combining)
- New Content: Added a new workbench decoration - the Idea Factory (Adds a random decent tactic when combining)
- New Content: Added a new carpet decoration - the Dirty Carpet (Customers add trash on entry)
- New Content: Added a new Shopkeeper tactic: Trash for Treasure (A trash payoff)
- Gameplay: Nerfed Price Hike tactic (no longer affects cards in inventory and discard piles, only cards in hand)
- Bugfix: Fixed the Title of the a couple cards escaping their card box a bit
Changelog (v0.2.6a)
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- Bugfix: Fixed a number of event based decorations not properly disabling their effects when they get unequipped