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Version 1.1.4 Hotfix: Finally Fixing the Dodge Mode Timer?!?!?!

Kelzar
A browser game made in HTML5

Ok. SO. I have make another hotfix, and I will describe it now:

  • The Dodge score. The DODGE SCORE. Something was wrong with the minutes, where it had decimals connect to it. I fixed that up easily. I checked the score many, many times to see if there was anything else wrong with it, and no. There wasn't. So that's good. Thank you to vc for finding these bugs. 
  • Another bug was with autofire, letting you shoot after you die. I fixed that by modifying the game over screen. not by that much, and it functions just the same. 

Now, I forgot to mention this in my last hotfix notes, but I added an extra flame when you move down. It looks sick, and I'm keeping it!
Another thing I would like to mention, is with this github page. This github page is a game changer, and works really well. For anyone who is too lazy to look at the link, its a Pico-8 Code Compression web app. It works flawlessly! You can notice it on the sections of my code I used to test it. I don't know if I'll change it though. I'm a bit too lazy.
Anyways, have a good day, and thank you for readin'!

Files

  • Kelzar (HTML) 511 kB
    Nov 27, 2024
  • kelzarv1_1_4.p8.png 37 kB
    Nov 27, 2024
  • Kelzar (Windows) 998 kB
    Nov 27, 2024
  • Kelzar (Mac) 7.3 MB
    Nov 27, 2024
  • Kelzar (Linux) 760 kB
    Nov 27, 2024
  • Kelzar (RasPi) 2.1 MB
    Nov 27, 2024
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