Devlogs
Devlog [11/25/2024]: Docking/Warpgates/Npcs
Posted November 25, 2024 by RGreen
Added a few things:
- Warpgates now warp, you can activate them by flying close and hitting the 'F' key.
- Docking at stations is functional, you can dock by flying close and hitting the 'F' key.
- Added npc characters to the game.
- Added factions and reputation system to game, for now I generate 6 factions at start and assign random reputation levels for testing purposes, so far reputation doesn't do anything other than effect prices.
- Added procedurally generated Logos to authorities the player/npcs can join. So far I only have 1 possible border and background for it to pick from but I plan to add more borders/background/ and icons for them.
- Updated indicators to show Authority of the target object as well as its logo/if any and color based on reputation level.
- I refactored alot of my code to improve performance and make it easier for myself to read in future, was getting a bit complex and messy.
- Added inventory system and tooltips to display what you are hovering over, right clicking on an item in inventory brings up a context menu if its an item you own. Items are draggable between inventory windows. No ship inventory yet working on it.
- Dynamic economy is working and updates every 1 second in game, the prices are low because there are only 5 stations in the entire universe right now so not much supply/demand. It will naturally evolve on its own as I add more in the future the code for it is all done.
Next on the To Do List:
- Galaxy map
- Diplomacy Window
- Sector map
- Ship inventory
- Market interface for station
- Minimizing Windows
- Profile window to check your money/stats/assets/etc.
- Mining
Files
UnityPlayer.zip 106 MB
index.zip 110 MB