Devlogs
v0.4 Released!
I know I'm releasing updates way to quickly, but it's good to have since I need to get things done quicker.
- Added cave music (only plays in the "Caves" level)
- Birds now naturally spawn in the world
- Fish now naturally spawn in the world
- Fixed a bug with oil barrels
- Added a different tune for hard mode
- Meat can now be cooked on a campfire
- Storage crates work now
- Storage crates are now an entity tile rather than a standard tile
- Adjusted some food stats
- Dirt, stone, and some other tiles now drop randomly (they drop in a way that increases the odds depending on how durable of a tool you use to break it)
- Fixed a bug where the wrong fall damage sound was used
- Fall damage now uses the old sound when falling from very high heights
Currently known issues:
- Game crashes when trying to mine outside of the world
- Game crashes when player falls below the world
- Crafting may act weird
- Player lacks a walk cycle
- Still a few weird crashes
- Player can still clip through some objects
- Games lags heavily when an explosion happens
- Birds can land underwater
- Odds of fish spawning below the surface of the water is oddly low
Files
v0.4 6.2 MB
In Browser 0.4 6.2 MB