Devlogs
v1.1.3 - The odd move path from event patch
Posted November 24, 2024 by Synrec
- Fix: Issue where setting move path from event for pixel set causes weird issues where character may stop early.
- New: Can set an event to trigger with projectile only. Please see plugin help
- Adjustment: Character collision code optimized and adjusted.
- Fix: Player was able to trigger an event even when not facing them with pixel move enabled once nearby
- Fix: When on platform, if not using mouse, the crosshair position would point in direction player is moving away from