Devlogs
V1.1 Update
Posted November 24, 2024 by Rog
#Update
Version 1.1 Changes
- Implemented a minimum kill count for each level, requiring a certain number of enemies to be slayed each level before continuing to the next
- Adjusted enemy attack range to correctly activate when in range of the player
- Fixed a bug that allowed players to cancel boss attacks by interrupting them with their own attacks
- Fixed boss not appearing at end of levels upon game reload
- Fixed neutral attack requiring player to unnecessarily wait longer after releasing directional input before using
- Increased player drag/friction to reduce sliding slightly