Posted November 22, 2024 by 2411BreadBox
The above picture is the clock in/out system
The problem:
The problem i was encountering while trying to implement the clocking in/out system was that I was trying to use the same interact button to pickup items, as to interact with the clock in/out system. This was making it so nothing happened when you clicked on in.
The Problem Solution:
The solution to the problem was I had to make an interface for interacting with the system, after I did this, connecting the logic I was using previously, I got it working! This also prevents the bug of not being able to interact with something while holding an ingredient, as they are bonded to two different buttons.