Posted November 21, 2024 by Jazz Boy
#Gunther #update
Welcome back to KNOCKOUT ARCADE!
Today's update is a small one which adds a couple of sprites for Gunther. I've been preoccupied with other things these last couple months, so sorry that there's not much else to this update.
Thank you!
Patch Notes:
Key Changes:
-Added a few new sprites for Gunther
-Reworked some of Gunther's attacks
-Adjusted some of Gunther's stats
-All characters now have custom primary hurtbox sizes
Bug Fixes
-No notable fixes
Gunther:
Gunther can no longer chain his normals together.
Increased Walk Speed
0.6 -> 0.7
Increased Run Speed
1.5 -> 1.6
Added New animations
Idle
WIP Walk
WIP Run
WIP Stand Light 1, 2
WIP Stand Heavy
Standing Light
Increased Total Duration
15f ->
Increased Startup
4f -> 5f
Adjusted Hurtboxes
Adjusted Hitboxes to give the move more range
Increased damage on counter hit
4 -> 6
Decreased Combo Scaling
2 -> 1
Increased hitstun
Regular: 9f -> 13f
Counter: 12f -> 15f
Adjusted launch angle on aerial opponents
Adjusted particle effect
Decreased gravity scaling
2.5 -> 2
Standing Light 2
Increased total duration
19f -> 36f
Increased startup
4f -> 11f
Increased hitbox width
Increased hitstop
Regular: 6f -> 10f
Counter: 9f -> 13f
Increased blockstun
13f -> 19f
This move now launches the opponent
Adjusted particle effect on hit
Decreased combo scaling
2 -> 1
Adjusted air launch angle
Increased gravity scaling
0 -> 2
Altered particle effect and sound on counter hit
Standing Medium
Swapped this move with Standing Heavy
Standing Heavy
Swapped this move with Standing Medium