Posted November 19, 2024 by Strasko
#patch #bug fixes #voxel #miner
Hello, hello!
With every launch there are some bugs! The ones I found are now fixed.
Patch notes:
-fixed a bug with the controls button in the pause menu
-moved knight dash functionality from a coroutine to animation events(this should fix the bug where he flies off when vulnerable sometimes)
-fixed navmesh on devena island
-nerfed stationary skeletons (they were too hard to dodge)
-added new splashscreen
-added a control hint for the miner customizer
P.S.
I've gotten a bunch of requests to add a map that updates as you explore, should this be added? Let me know in the comments! Also should I keep older builds of demo 3 or just the newest one?