Devlogs
Version 0.27 released!
Changes in version 0.27:
New Content:
- A new shop has opened on the ground floor. It sells unique, powerful items, adding one new item every day, but every time you purchase an item, all other items go up in price. Warning: Not all items from the shop are working, and the shop itself isnt fully done.
- Added 2 new related encounters, on floor 1 and the ground floor, though they are unfinished.
- Added wrapped gift item.
Fixes/Tweaks:
- Fixed a glitch regarding weapon durability that made weapons never break on the final hit of a battle.
- Fixed a glitch where enemy distance was not always taken into account with hit rate of melee weapons.
- Improved feedback on missing attacks on enemies that are too far away.
- Tweaked weapon durability to make it less likely a weapon breaks the first few times it is used, though it can still happen (especially if you use skills) A future hard mode will probably disable this.
- Removed first aid kit as possible gift to XXX. Added wrapped gift item as possible gift.
- Tweaked the wood footstep sounds a bit.
- Fixed some issues from moving old saves into the newest builds
- Fixed warp out of room 34
- Fixed A key for WASD movement
- Fixed projector event not properly giving you an item
- Fixed purocare and cloth mix craft
- Fixed herbicide usage msg.