Posted November 17, 2024 by Mrrrmagma
I was struggling to have a menu only appear in a certain map so I did some research and found a string = exactly node where i could have another node check what the name of the map the player was in was equal to the map I wanted "Tutorial" straight into a branch where when false tutorial hints would not appear on the screen in the main game. Im currently having issues with a ghost node or something I dont know about making the mouse cursor revanish and relock to the middle of the screen which I need to fix somewhere.