Posted November 16, 2024 by PixelPioneers2411
Author: Ashtyn Roman
Posted: 11/15/2024
This week I worked on getting the inventory system set up. The main issue I am facing when it comes to completing the inventory, is that the player will not recognize an interactable item when it is in front of them. This is a core component of the system as it is what enables the player to be able to pickup items, move barricades, and otherwise interact with the game world. I have verified that the detection area is in the correct area, but either the interactable interface or the test item itself has an error somewhere.
I do not have a clear solution to this problem at the moment. I will be doing some additional research into how to implement an inventory system, as well as reaching out to my fellow developers to see if they can spot an issue I am overlooking. I hope to have this issue resolved in the next few days, that way I can finish the base system and can start incorporating all of our items into it.