Devlogs
Patch v0.03
Patch v0.03
Note: I haven’t tested if some of the fixes actually work so bear with me if I’ve made mistakes!
- Fixed some issues that might have caused the square lights
- Made sure the colliders are removed along with the cow
- Fixed the fishing line not depleting, causing the minigame to get stuck
- Removed the walking animation during conversations
- Made BumBum faster once he’s done stalking
- Fixed Reginald the bus drivers daily schedules
- Fixed the bank teller not giving you money sometimes
- Added a popularity indicator into the pause menu
- Made sure the EXIT button doesn’t disappear in the carpenter menu
- Fixed the portrait for the Old Man
- Added shotgun blasts as one of the cause of deaths in the Sheriffs investigation
- Fixed the Sheriff having his “investigation portrait” display on normal conversations
- The eyes in the tree at the beginning of the game should now disappear after Sunday
- Added another fix for the “infinite food” glitch
- Removed the ability to move while in the “Time to choose” menu
- Made the player character drop the masks further away when sitting
- Fixed the pathfinding map in the cemetary that caused some npcs get stuck at the stonegate
- Fixed the colliders in the doctors office so players wouldn’t get stuck so easily
- Removed the ability to continue onto the next day if the doctor is killed
- Made the scene transitions faster.
- Fixed the npcs disappearing during scene transitions
- Fixed (again) the Sheriff investigating non-villagers
- Fixed a certain hat appearing over a certain place