Devlogs
Update 1.1
- Added sound to the sigils so that players can find them much more easily using the sound direction
- There is now more time between each haunting phase
- The monster will now do more haunting rather than chasing
- Decreased the sigil lose penalty of getting caught (3-5 => 1-3)
- Updated the font style to increase visibility (specially on higher resolutions)
- Decreased the maximum light exposure effect
- Overall rebalancing of the game, making it easier