Devlogs
Archived Devlog Updates
Dev Log updates are finished weekly with week ending on Fridays and using Australian date formatting.
Dev Log 0.11 - Week 2 (05/07)
I actually broke all of my buttons when modifying them - i thought i messed with the wrong setting and remade the entire node tree, panels with a mouse more stop/pass were the error (the panels needed to have ignore). It wasted lots of time
- fixed pixellated graphics issue
- fixed UI display issues (buttons and other graphic content disappearing on screen resize)
- revamped UI with basic graphics - modified top menu to contain images rather than text. Dynamic display ensure on any screen resolution.
- made buttons a little bit nicer
- added linked images to main menu
- added games/gameplay:
- fixed snake display issues and broken code - followed tutorial, then fixed my unique errors
- fixed pong broken code that caused game to crash - followed tutorial, then fixed my unique errors
- added 2D world gameplay(temp) placeholder levels x2 - followed tutorial (button 3 top-nav of Vpets)
- added 3D world gameplay(temp) placeholder levels x2 (level 2 is pretty frustrating/challenging for most) - followed tutorial (button 4 top-nav of Vpets)
- added 2D fight challenger base gameplay - followed tutorial
- added balloon pop game base - followed tutorial
- added box bounce game base - followed tutorial
- added skating game base - followed tutorial
- added 3D slalom game base - followed tutorial
- finished and fixed errors with tictactoe - followed tutorial, then fixed my unique errors
- added flappy bird clone - followed tutorial, then fixed my unique errors
- Updated website content - with new Godot dev plan info
Dev Log 0.10 - Week 1 (3 days Week ending Friday 28 June [28/06/24])
Added games are currently playable to a certain extent but it is just base games - mostly without clear goals/win targets. These are the bases for games that will be expanded on at a later date.
- added 2D snake game base - followed tutorial, game doesn't display properly
- added 2D pong game base - followed tutorial, game crashes, doesn't display properly
- added tictactoe game base - followed tutorial, unable to complete, tutorial broken
- set project resolution to 720 x 720 for orientation compatibility (broke prior added games display)
- setup basic mini games menu/layout - added x & o placeholder images