Devlogs
Update 62.22
- Added ability trigger "Before this defends:".
- Improved random deck generation a bit.
- AI minimum thinking time is now 1 second.
- AI will now test a minimum of 2 options.
- Improved memory usage.
- Added low memory mode in accessibility settings.
- Fix issue with opening editor.
- Fix issue with some Every turn abilities.
- Fix not being able to select a mod from subscriptions when selecting image.
- Fix issue with card designs.
- Fix empty mod lists in main menu.
- Fix error that could occur when resetting designs.
- Fix being able to delete root node of a required design.
- Fix some startup lag.
I'm going focus more on the switch to Godot, updating the unity version 2 times a week takes too much time away from it. Going forward there will only be 1 update each week until I'm done, and it will mainly be small updates with fixes.
Note regarding memory usage, it still uses a lot if the game you're playing uses many cards, if it lags in game try lowering options -> video -> card render size, and then reload.