Devlogs
v0.75 - Lots of QOL + Controller Rumble
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Features:
- Added controller rumbling for: Explosions, shooting, getting kills, breaking boxes, join town, taking damage, dying, spin special finish, pick up extra special, special activate, special ready, buying an item, damaging another player
- Removed timer; the deathmatch and FFA game modes now have a target to reach before the game ends
- Rolling now feels better (added slight upward force on unroll, and on roll if you are on the ground). Also made rolling faster than unrolling.
Sounds:
- Helicopter flying sound
- New money increase sound on game end screen
- New special ready sound (temporary)
- Sounds in general now have a more accurate and noticeable falloff distance
QOL:
- Death carcass now takes into account the force of the player
- Added board that displays controls in town
- Added birds to the background
- Added text and input icon for phone saying "Press Y" when you aren't logged in
- Helicopter stand now has color consistent with Stacy's Stuff
- Town is now more condensed
- Added custom splash screen
- Death carcasses now bounce more
- Phone now displays your current equipped items in the apps
- Death animation items no longer collide with players
- Made a sign to interact with to go to the menu
- All connected devices are now automatically joined when initially loading town
- Helicopter no longer comes when you first spawn in the town
- Made it more obvious what choice you were selecting in the phone
- Removed where you had to ready up in helicopter
- Changed interact button to "X" on controller
- You can now reload in the roll state
- Death/Hurt particles now take the color of the player
- FFA UI is greatly improved
- Re-added the ability to skip the game intro
- Players no longer collide in the town
- Added phone open and close animations
- No longer two helicopters but one with two doors
- Helicopter now drops off players who just played a match back in town
Bug Fixes:
- Fixed where finishing using an interactable wouldn’t let you to select it again without moving
- Fixed where using spin special and then dying would allow you to be hit by your own special
- Fixed where rolling/unrolling in the shop would play the bell sound as if you left and came back
- Fixed where a single projectile would hit the player twice if it was shot inside of him
- Fixed where special icon was always slightly white
- Fixed where you couldn't cancel the option menu with controller's B button
- Fixed where navigating right on the enter key in the keyboard put you on key "c"
- Fixed where you couldn't jump after going into helicopter and then getting out
- Fixed where you could jump infinitely in the shops
- Fixed where sound would still play if you navigated to nothing in a menu
- Fixed where the spring's sound effect wouldn't stop on game pause
- Fixed where you could get stuck on platforms
- Fixed clouds just despawning immediately in game
- Fixed where if player respawned right after game was over, they could still move
- Fixed many more!