Posted November 14, 2024 by cbgamedev
#Project Optimise Tool #unreal engine #UE5 #Unreal engine 5 #bugs #bug #Optimise #optimize
Unreal Engine 5.5 had been in preview for a while but this week Epic Games officially released version 5.5.
With that I was able to port my 'Project Optimise Tool' into UE 5.5 and give it a good test. Everything was working correctly so I put the new version up and available on my itch storepage!
If you don't know what my 'Project Optimise Tool' is, you can see it action below. In the GIF I'm searching through my entire project for any static meshes which do not have any LODs set. (As you can see it finds 59!)
It helps you identify potential problems and uncover optimization opportunities in your Unreal Engine 5 projects. There are three main areas that you can look into with it: