Devlogs
Nov 6 - Nov 13 Devlog
Programming
- Completed
- Level Select
- Pause Menu
- Options Menu (Mute/Unmute BGM, SFX)
- Portal Obstacle
- Update game with new assets: Music, lotsa SFX, new screens, and model animations
- Achievement System 3-star level completion
- Credit screen for where credit is due
- Todo:
- Streamline audio management
- More UI/input support
Art
- Completed:
- Integration of all MC and Enemy animations
- Set up post processing effect
- Added animated textures to walls
- Updated tutorial cards
- Created portal particle effect
- Refined UI elements
Audio
- Completed
- SFX for movement, hacking enemies, goal activation, portals, and various UI and controls elements
- New death SFX
- New stage complete music loop
- Polished many previously implemented SFX
- To-do
- Additional SFX
- New music track for 2-X stages
- Track variation that reacts to stage events