Devlogs
v1.4.0 - Large Update (PointLight Rendering)
This update introduces
- Added real-time baked PointLight rendering
- Added glass distortion for transparent parts with the glass material
- Added a new setting which allows the skybox to darkened depending on clock time
- Improved global lighting for day time
- Heavily optimised pixel rendering performance when Interlacing is enabled (2X faster)
- Changed the GUI's ResetOnSpawn property to false to prevent reloading of the whole rendering after each respawn.
Read more about the about here:
https://devforum.roblox.com/t/retroraster-the-real-time-raytracing-solution-for-...