Posted November 12, 2024 by SeraphCircle
#content
Added in a new model I made yesterday. It was originally just gonna be a head - I was trying to figure out how to move from a lower vertice circumference to a higher vertice one, as you can see in the neck, but i don't think my solution was quite good. Gotta try something else. Still, I think that's the nature of working with a character model, different parts are going to have different detail densities and you can't expect the same edge to loop effectively through the whole model... or can you? maybe a better modeler than I could help me figure it out.
Anyway, new free model!