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Monster XXXperiment Direction

Monster XXXperiment
A browser game made in HTML5

Hello Researchers!

I wanted to open up a discussion about Monster XXXperiment and it’s something I feel as though everyone who loves and supports the game should have an opinion on. Our biggest criticisms about MonXXX during the alpha period of the game was the fact that the writing was great, the artwork was good, but the gameplay was lacking. Which for my vision for the game I do agree with. It's supposed to be a management game with visual novel story progression among the different characters. During the alpha the game felt like a visual novel, with a tacked on bare bones “resource management” on top of it. We spent a long time developing the beta and while there were some good ideas. When the tech demo did release earlier this year the same criticism was received, the features we added were features but they didn’t really meld together with the game it was incorporated into the progression and the idea that I had with the project.

So for the last few months, I’ve been trying to address these issues and I’ve come to realize a lot of the issues that we’re experiencing with development comes from the fact that Renpy is just too restrictive. Renpy obviously is a visual novel engine, and we’ve been trying to turn it into something that it’s not. So I’ve been somewhat playing around with the idea in my head of transferring the game over to Godot, another game engine. A lot of what has been worked on and framework can be carried over straight from Renpy and we’ll be able to expand the game and gameplay into the vision I originally had for the game. Taking inspiration from something like Lobotomy Corporation but with visual novel progression with character stories instead of the rouge-lite gameplay it has.

However this is where all of you come in and why I wanted to have an open discussion about it. Obviously for the last 3 years (MonXXX 3rd year birthday is this December) you all have had this version of the game. You guys support, love, and purchased this version of Monster XXXperiment. So at this point the vision I have for the game, while very similar, will be a change and adjustment if this is the version of MonXXX you want as a completed game. So I’m asking all of you, which path should development take?

TL:DR: My vision for MonXXX is while the same does alter from what everyone has been playing the last 3 years. Wants to move development to Godot to realize the vision for the management aspects of MonXXX, since Renpy has been restrictive and a pain to work in. What does the community want to see MonXXX as?

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