Devlogs
Boss Battle Generator v1.1 Released
Hi all!
The v1.1 update has been out for a little while now but I thought I'd do a quick devlog about it. This focused on fully implementing some features that were cut from the v1.0 build, as well as a few bug and issue fixes.
- Added generated boss stats - health points and speed multiplier.
- Added a health bar and the ability to damage the boss in playtest mode.
- Added a failure state when getting hit by projectiles in playtest mode.
- Added different projectile types, at this point including tracking shots.
- Added a couple more attack types for firing tracking projectiles.
- Fixed bug where weapons wouldn't be correctly oriented.
- Fixed bug where bosses would randomly regenerate.
- Added the "feature" to quit the game.
Look forward to the next update! Not sure when it'll be but I'll intend to add Mac and Linux support then, alongside a couple more key features like name generation!