Posted November 11, 2024 by gbswl
Version 1.2 updates and corrects some in-game text, finishes code optimization, and adds a function to set all palettes to black during screen transitions to hide artifacts while new tile sets are loaded into memory. This version also adds an additional ability called "slash" that can clear all the tiles in a column. With these last updates, the game is feature complete. However, if any bugs or issues are discovered by players, I will fix them and upload a new build.
I also finished setting up the itch.io page.