Posted May 28, 2019 by Winter Wolves
What's New in 0.6.11
- the amount of credits was scaling too much based on levels - towards end of chapter 2 you could get 3500 credits in a single fight, a bit too much! it has been tweaked now
- Steal life skill was too powerful, at maximum level with Jacob could steal 103 HP from a single target! highest damaging skill in the game, and it also heals the attacker. So it has been nerfed considerably, it was OP
- fixed an issue when having too many grenades/usable items in inventory, using them during the battle would make the grenade icons go out of the selectable area, now added two buttons to scroll the list of grenades.