Devlogs
0.10.0
Posted November 10, 2024 by Lambda
GAMEPLAY
Ammo
- Ammunition is now grouped by category and not by weapon.
- Ammo packs reload at 30% of maximum capacity.
- Weapons drop take 15% of the corresponding ammo from the player who drops it.
- Weapons created by the map have 50% of maximum ammunition.
Melee
- Left Click (default) puts a cost to 75 damage and causes recoil to the player touch.
- Right click press (default) will charge a powerful hit that will send once the key release and cause a more powerful recoil to the player touch.
New pickable
- Upon their death, players drop "scrapped metals" to their death allowing to heal themselves in life/armor up to +50.
Better hit
- Creation of hitbox linked to the body parts.
VISUALS
Model Rework
- Complete redesign of third-person animations.
VFX
- New trails more optimized for bullets.
- Trail behind the player when they dash or wall-jump.
- New effects for Deathzone, MapLimit and all triggers.
Models
- New model for ammunition boxes.
CUSTOM CONTENT
You can now create maps with the guide available here:
https://steamcommunity.com/sharedfiles/filedetails/?id=3358286673&preview=true
Workshop will come later for now you can use the discussions to share maps
FIXS
- Fixed player spawn.
- Fixed weapon start.
- Many other little fixs.