Devlogs
v2
Posted November 10, 2024 by IDIOTSBLOCK
#Update #Fallside Vault 01 #Major Update #Original Art #Original Music
v2 UPDATE!
- Added first draft cover artwork which contains some context-relevant 'lore'. (Which is optional).
- Added multiple custom sprites and unique interactions that tie this interactive piece loosely to another piece of mine, "Agent-sy".
- Added numbers to all the rooms to indicate preferred exploration sequence (but can still be explored however).
- Added multiple new sprites with attached interactions to further flesh out the world and locations in all it's minimalist glory. The big tree specifically is a pain-staking combination of around 16 different sprite pieces.
- Added in the missing narrative dialogue by attaching it to arrow sprites positioned at rooms exits.
- Added arrow sprites at potential room exits to assist in navigation.
- Two different floorboard sprites to differentiate between navigation numbers and intended flooring.
- Composed and implemented own music.
- Added new colour palletes to allude to environments of different zones.
- You've experienced all content after you choose to leave room 9.