Devlogs
Kill Snake 1.2
Posted November 10, 2024 by Pannda
Hello hello.
Kill Snake 1.2 is now available and comes with it's own patch notes!! (OH WOW SO COOL!!! OMG)
Kill Snake v1.2 Patch Notes:
- Fixed an issue with weapon upgrades not showing the current count for that weapon type
- Semicolon ; can now be used to pause the game
- Enemies can now spawn upon reaching level 3
- Enemy damage now scales with enemy tier
- Consuming bad food now deals 2 damage (removing 2 body parts)
- Player landmines now visually flash
- Rebalanced player weapons:
- All weapons now have the same range (what the turret previously had)
- Turret now fires faster
- Laser beam now fires slower
- Fired projectiles can no longer hit food
- Implemented body part pooling for better fps (hopefully)
- New body parts will be added to the back of the snake rather than the front
- Hopefully improved performance during longer game sessions
- Timer no longer increases when the game is paused
- Added a rainbow snake toggle to the settings menu
Wow wasn't that awesome?! There were some bug fixes, some new features, some changed features; sounds like a pretty good update to me :).
. . .
Ok I think I should go. Go play snake game or something, it's a pretty good time waster.
- Pannda from Duck Bear