Posted November 08, 2024 by Kinky Fridays
Hello Photographers, the last week we have been collecting all the crash logs you sent in and working overtime to fix them all! Again, I need to thank you all very much for that, the help in finding these things will prove to be extremely helpful going forward. So it is my great pleasure to share with you all today a Hotfix Patch that should considerably increase the game's performance and reduce the usage of hardware across the board, with the bonus of making the download size much smaller.
The actual statistics are that VRAM - the RAM dedicated to holding textures and video-related processing on the graphics card - has been reduced by 800-1000mb of used capacity. Previous tests showed that on v022d Sapphire Safari required up to 4800mb of VRAM, and this Hotfix reduced that to about 4000mb instead. That means when you take photographs, explore new elements, or just have a lot of additional programs running on your PC as you are playing, the VRAM left over for unexpected events won’t crash the game. Fuckin’ winning.
There was also the issue of players being unable to find the Poly Acts (threesomes) spawning in the world for their photography completion. We have spent some time correcting this and in turn, created a new system to hold AI in a suspended state so frame lag is reduced when they need to spawn in. We set up a few more tricks to spawn in and fill any waiting Poly Acts Smart Objects with these new spawned-in NPCs. Though if we find any issues with it we will likely have to do another pass.
So the short version, we think we fixed all Red Level crashes, both with Photography and Malous spawns. We think we have corrected all Poly Act spawning issues. However, if you do find any other crashes happening in the game, please send in your reports once more.
Changelog v022d.hf1
Hope you all have fun with this!