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Yeferson-Devlog - Milestone #2

SporeFall
A downloadable game for Windows and Linux

With the foundation for the systems set, now comes the fun part of tweaking and reworking. But before that we needed to organized ourselves, through a Game Design Document, check it out, it will have everything about the game, mechanics, story, background info that hasn't maded it to the final product: 

https://docs.google.com/document/d/1Y7R-BH-lAm4Xp4no7HUtegzXpPZV2bQyHV5EbI5UriA/edit?usp=sharing

The biggest focus this time was streamlining and simplifying systems, to make things easier for designing and iterating, we also start to see some animations, a mix of traditional animation with procedural animation targeting.

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