Devlogs
0.5 update
Hello everyone! Been a busy week, also there's really a lot of you i didn't expect that... :3
Here's the info for the new build. Also there's the first version of the roadmap in attachments!
New features:
- Male version of the rat + new wolf scene.
- Sensitivity and camera lag settings.
- Moonlight during night time
Tweaks:
- Decreased generator fuel capacity to 50 instead of 100.
- Decreased wolf spawn rate. It also takes longer to enter the house trough window.
- The underbed monster takes longer to catch the player.
- Made female plants cost more, due to the difficulty in growing them.
Solved bugs:
- Seeds no longer dupe when planting them.
- You can no longer interact with computer, blinds and lightswitch from outside the house.
- Pressing ESC now makes you exit the computer.
- Big dick plant no longer collides with the player.
- If you exit the beginning area without picking up the shovel, it will spawn on you.
- Digging out the plants in greenhouse now spawns seeds in correct spot.
- Crow no longer has collision.
- When changing settings the light is consistant during foggy weather.
Need further testing:
- Wolf navigation updated, but still needs to be tested.
- Remade generator sound system, now it should not make the high pitch sound. Also made it quieter.
Issues i'm going to deal with next:
- Fog shading bug. The fog still causes pitch darkness sometimes, i will rework it's system entirely. To fix the issue temporarily you can switch graphic settings.
- Balancing. The game's balance is broken due to the fact that female plants are too hard to grow and don't give much profit for it.
- Crops rework. Instead of the instant money, you will have to collect as items. There will also be quota for them.