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Shops!

Tiny RPG
A downloadable game

Buy and sell items! Planning to experiment a bit more with the shop system in the near future. Potentially thinking of having the shops to have different price rates periodically, to mix things up and incentivize the player to explore the shops now and then. Item prices will be fluctuating and the trader may sell/buy for less or more. However, the risk is that the player may hold on to items for a long time before selling, and I don't want to limit their actions. I want to increase the fun, not punish them!

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