Posted November 05, 2024 by ZeeSXD
0.13 | November 5, 2024
While I have somewhat finished the crafting system I have planned for this update, I got mostly distracted by my other hobbies. This is especially obvious by the date I’m publishing this update on… So in summary, not much has been done this month.
>Crafting System: Added a new tab where you can create items using recipes
>Recipes: Consumable items that give the knowledge on how to craft the item(s) listed upon the recipe
>Any equipped items can be selected instead of just weapons in the item sub-category within an entity’s move list
>Created two functions that allow move effects and requirements to be more versatile
>The move Throw is finally functional, with an entity’s equipped item being used upon using the move and dealing damage equal to the weight of the item
>Added the arm body part to humanoid entities and their respective arm points and arm equip points
>Added the ability to have traits and modifiers to give moves when possible
>Optimized some properties of entities to reduce word count