Devlogs
Alpha 1.1
Posted November 05, 2024 by Fusyon
#changelog
Hey, it's been some time ;)
This BIG update introduces many cool changes and features, such as shields, flying, dialogues, new animations, clouds, waves, wolves, ghosts, new magic items, secrets, rebalancing, a graphical overhaul and SO MUCH more!
New
- Added rotatable doors.
- Added dialogue box.
- Added inspect system.
- Added interaction tooltips.
- Added attack trail.
- Added critical hit when attacking while rolling.
- Added character body rotation when interacting or using items.
- Added screenshot sound effect.
- Added variations to attack animation.
- Added main hand and shield equipment slots.
- Added wooden shield.
- Added world saving icon.
- Added scroll use sound.
- Added menu secrets.
- Added cactus drop.
- Added crates.
- Added blinking animation.
- Added bow animation.
- Added more musics.
- Added credits for the musics.
- Added wolves.
- Added bleeding.
- Added bandage.
- Added cloud shadows.
- Added chance of food poison when consuming raw meat.
- Added waves.
- Added sound to the beach region.
- Added healing potion.
- Added sand footprints.
- Added different stepping sounds.
- Added harvest particles and animations.
- Added music volume slider.
- Added button to reset skin to default.
- Added in-game changelog.
- Added interacting with workstations to open the crafting window.
- Added ability to place tiles underneath water to remove the water.
- Added dynamic torch light while holding it.
- Added tall grass item.
- Added makeshift beds.
- Added ring of flying.
- Added water splash particles.
- Added boss health display.
- Added wooden bucket.
- Added ability to milk cows and drink milk to cure poison.
- Added apple pie.
- Added shy ghosts that love apple pie.
- Added soul fragments.
- Added amulet of keeping, which prevent items from being dropped on death.
- Added the oracle.
- Added boss dialogues and health recovery.
Changes
- Changed wall sprites.
- Changed sprite outline colors.
- Changed screen transition background color.
- Changed damage text color.
- Changed dialogue sound.
- Changed fist attack animation.
- Changed theme music.
- Changed menu background.
- Changed game icon.
- Changed character eyes.
- Changed slots to be slightly transparent again.
- Changed slot selection overlay.
- Changed chest recipe to require more planks.
- Changed multiple sprites for art consistency.
- Changed resolution dropdown to not show refresh rates.
- Changed resolution detection algorithm.
- Changed credits screen layout.
- Changed roll sound.
- Changed swimming to only be possible in holes with water.
- Changed making strings from cloth so it no longer requires a loom.
- Changed buttons click sound.
- Changed harvesting with wrong tool level to show a zero damage indication.
- Changed leather armor recipes to make it more affordable.
- Changed leather helmet to match new player eyes.
- Changed cave and lava cave ambient sounds.
- Changed creature spawn system to consider nearby light sources.
- Changed creature despawn system to consider adjacent layers to the player.
- Increased fist attack range.
- Increased papyrus loot.
- Increased rain sound volume.
- Improved enemy pathfinding to better avoid harmful objects like stalagmites and cacti.
- Improved ranger skeleton aim.
- Rebalanced all creatures health.
- Decreased overall stamina usage.
- Decreased boss search radius.
- Decreased lightning spawn chance.
- Removed prologue and epilogue screens.
- Removed forest ambient sound when raining.
- Removed some musics.
Fixes
- Fixed the spawn rate of dungeon creatures.
- Fixed updater.
- Fixed aspect ratio on multiple UI elements.
- Fixed being able to use items while on a layer transition.
- Fixed region sound blending.
- Fixed player height while swimming.
- Fixed weapons attack range.
- Fixed enemy navigation through clusters of tree.
- Fixed world buttons having no click sound.
- Fixed slime attack.
- Fixed dropping items causing items in hand to be used.
- Fixed ranged enemies shooting from too far away.
- Fixed grass spread.
- Fixed some melee creatures instantly reacting when attacked.
- Fixed lightning striking non-natural tiles.
- Fixed respawning on bed not working.
- Fixed flying creatures emitting run particles.