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Devlogs

Update 1.17.5!

Try and survive!
A browser game made in HTML5

Quick log of the changes in the 1.17.5 version:

Content:

  • World generation rework V1:

The world generation function is now better, faster, and stronger than before! You can now use seed-based world generation! More is on the way, and will be released once properly functional.

  • New command, Data:

A new command has been added, which allows you to add, remove, read, or change game information on the fly! Most players won't need this, but advanced users/modders should appreciate this one!

  • Increased stack size to 36
  • Added particle limit.
  • Added Health Bar Visual settings.

Bug Fixes:

Reworked world generation process.

Fixed some world objects not spawning

Fixed and tweaked the Dream Lord's attacks and settings.

Fixed the Dream Lord sound settings.

Improved explosion sprites.

Technical Stuff:

UI Rendering system reworked V1: While not fully completed, there is now a smart system in place which allows UI elements to be displayed automatically without tedious coordinate settings.

Pseudo Random Number System: You can now get "fake" random numbers depending on the seed inputted by the user. Very nice!

Stack size framework: You can now customize the item stack size, and all with one variable!

"-LOCKED-" Variables and lists: If you don't want something to be edited by the "Data" command, just add "-LOCKED-" to the name.

Improved command syntax.

Other minor improvements.

Files

  • Try and Survive!.html 64 MB
    17 days ago
  • Source code.zip 49 MB
    17 days ago
  • Try and survive !.zip 51 MB
    17 days ago
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