Posted November 04, 2024 by Resben
A quick devlog for the Procjam 2024 submission:
The goal: add procedural generation to my pre-existing game "Beneath the Clouds"
Description: For this, I added a procedurally generated map that manipulates the sea, land and "mountains". For each island over a certain size, a dock will be generated. This works for islands within islands and ensures a fully connected dock system. Villagers can use these docks to travel between islands.
Notes: I mainly focused on improving old code and mechanics. The only additional features to the project include better-animated characters, emotes and world-generation. A rushed job but I learnt a lot from this experience.