Posted November 03, 2024 by FinalForEach
Servers must update in order to play in non-offline mode.
Changelog for 0.3.6:
* Fix authenticating handshake while connecting to servers for the executable builds via the itch client
Changelog for 0.3.5:
* Fixed `/tp` command breaking in singleplayer
* Added server setting for enabling/disabling pvp
* The tick running and world loading threads will now sleep when no one is online
* The tick running thread will now sleep in between ticks instead of busy-waiting
* Chat is now cleared when leaving a world or server
* Fixed mouse disappearing when disconnecting from server
* Security: Packets from unauthenticated clients are now rejected.
* Security: The authentication server is now HTTPS. This is a breaking change for multiplayer, previous versions can no longer authenticate as a result.