Devlogs
Week 5 - Vampire Dentures
Weekly Update #5 - Vampire Dentures
This week was a small break from the month-long frenzy of work. There was a patch uploaded on Monday with the following changes:
- Boombox and Laser Gun now do less damage.
- Bow and Pyrotechnics now do more damage.
- Boombox and Dark Matter Lightbulb synergize properly.
- Homing from Telekinesis stacks is way less intense.
- Homing shots no longer home on friendly enemies.
And everything that was changed since then:
- Vampire Dentures was changed to only heal for a total of 20 HP per floor, stacks increasing this amount.
- Smoke Mole has a shorter interval in between each attack.
- Smoke Mole creating fakes is guaranteed instead of a chance.
- Medkits restore full HP instead of 50.
- Ammo Packs restore full ammo instead of 100.
- Trash Cans drop level 5 starters on loops.
- The daily modifier "Substitute" was replaced with "Backup." It gives you an additional starter weapon instead of replacing it.
- Explosions are bigger.