Posted November 01, 2024 by Plisken
This build introduces a major visual overhaul. Backgrounds, UI elements, and refined sprites for Lilly! Plus a few other changes.
0.0.17
-fixed issue where Rotbots would not look around properly after being hit off guard >
-enabled the Rotbots ability to remember the state in which they were in before attacking/confusion >
-enabled enemies to spawn hearts randomly upon being defeated. (spawn ratio will be low, so it may take a few tries to trigger this) >
-added Tileset animations (water, grass, etc...) >>
-added GUI for variables like health, collected orbs, etc... >>>
-added a variable for keeping track of orbs collected >
-added background elements for the Fog Forest location >>>
-Made visual adjustments to the original background images. they are now a bit higher res, and slightly more detailed. Colors have also been refined >>
-added some lighting (currently testing and may not be implemented in the way presented in the test build)>
-overhauled Lilly's sprite set to better represent her current design (a few sprites are still unchanged, which will be addressed in the next update) >>>
Happy Halloween! (no art this time. Sorry)