Posted October 31, 2024 by DannyPhoenix
#rpg maker #female protagonist #adult #nsfw #anime #tentacles #red riding hood
As of last night the Halloween Update (Version 1.6) has been available. I know I've done some dev logs on what I was working on so I'm gonna try and speed run through as much of the new content as I can. Forgive me for reiterating prior posts though!
Running through in chronological order of how you're likely to experience them you'll first notice a brand new pond at Witch's house.
In the previous build, Tarot Events only occurred when you could make important choices that would alter the events of the story/quest you were on. But now you'll find them in many more places. Starting with battles! If you notice an enemy twitching, get ready, because they'll be attempting a Reversal of Fate on you. In these events you'll draw the Death card from the tarot deck and have to predict if the card will be in the Upright or Reversed position. Call it correctly, and you'll avoid the enemy attack. Get it wrong, and well, then it depends on a few factors. Some enemies may just damage your armor, some may leave you with a status effect, and some others might go right for the kill. Whether you try to finish off the enemy launching the attack, or try to defend against it is up to you. Unfortunately this event was VERY last minute so it's not perfect yet, and enemies may try to initiate it even when you've already killed the beast that actually does the attack. In that case the event plays out but no attack is made regardless of the card drawn. Still I wanted you to get a taste of the system rather than wait even longer to include it.
But battles aren't the only place you'll find new uses for Tarot cards. Right on Slime Road you'll find a new type of treasure with a silver lock. Unlike a normal treasure, you'll have to try to break your way into the box, risking accidentally destroying the contents inside. But if you succeed, you'll find an item pool even greater than the usual random treasures. It's definitely worth the risk. But will lady luck be on your side?
Reach the Merchant Camp to see a bit of remodeling and some brand new NPC's and side quests. We've got a Fisherman and a Miner who will give you all the tools you need to explore these brand new mini games. They also have loads of useful information should you speak with them.
And that's PRETTY much it. There's tons of little small things as well. New armors, new magic spells, tweaks and enhancements. Some unmentioned new enemies and sprites (The Abomination secret enemy had a MAJOR glow up with her sprite.). And of course theres a final scene once you progress far enough north that leaves you with a cliffhanger ending. But I'll let you discover that for yourself.
At the moment there are no concrete plans for a November update. I just don't think I'll be able to do anything substantial in one month alone. Especially since I need to finalize the design of a new major character and make a lot of new enemy types with the Crow themed bandits. But I'd like to have something out before the end of the year if possible.
As always I greatly appreciate anyone who tries my game out. Please leave me a rating to support the game. Or consider supporting me on Patreon so I can keep adding more voice acting and original music to the game. If you encounter any bugs do get in touch with me so I can try and fix them! Thanks so much for all the support so far. And I hope you'll continue to enjoy your time with Red!