Posted May 31, 2019 by fnaith
* level add difficulty setting
* main scene ui add hotkey
* add more enemy skin
* update main scene ui
* prevent enemy spawn on next to entrance portal
* prevent bullet predict player position too aggressive
* enemy remove high light effect for visibility
* use less obstacle
* use random enemy ai
* prevent character sprite through obstacle tile by new SpriteDrawer
* adjust character sprite render layer by y axis
* make enemy marker render layer on top of portal
* make props render layer on top of portal