Devlogs
Version 19.0
Hello now that working on Illic has become fun again I have jumped into a new patch. This is a small patch to add UI to indicate status effects (stat boosts inside / outside of combat). It took a lot longer than expected since I had to change code I hadn’t touched in about… four years. On one hand it is a victory since that means that the code has worked for that long and wasn’t tangled into any other system. On the other hand it meant it was quite involved to clean up. “All of that for one drop of blood” as Thanos might say. Even if it isn’t rich in features I can at least say that I squashed a lot of bugs (and added tests to keep them squashed). Without further ado here are the patch notes.
Features
- Added UI to display out of combat stat changes
- New icons for status effects and updated icons for some stats
- Added new amulet that conditionally boosts defence
- Updated accessories map
Bug Fixes
- Fixed a bug where equip conditions displayed as a default string instead of a description such as “Aoi Only”
- Fixed incorrect new lines in some ability descriptions
- Fixed accessories not appearing in level rewards
- Fixed a bug where accessory effects would not trigger under some circumstances
- Fixed an issue where some status effects would not be applied
- Fixed missing sprites in win conditions
- Fixed an issue where it was impossible to obtain brazen amulet
- Fixed incomplete sentences in descriptions of accessories
- Fixed “and” being in the incorrect place in tooltips
- Fixed bug where verbose descriptions were used incorrectly
- Fixed issue where all item descriptions were italics in item tooltips (only flavour text is intended to be in italics)
- Fixed terminology in abilities tooltips - uses “target” instead of “foe”
- Fixed rally skills with incorrect stats boosted
- Fixed issue where true golden blade would not load correctly after exiting and reloading the game