Posted October 29, 2024 by dessychan
Tuesday Devlog!
I got the project completely copied over save for the battle animations, and now I’m working on fleshing out the story. I also spent a good amount of time figuring out a good process for textboxes. I was extremely surprised that RPG Maker MV didn’t have a function to justify text. After lots of looking, I finally found a plugin. It’s actually wild that being able to center text isn’t built in. Finding the plugin has save future me hundreds of hours, so that’s a massive weight off my shoulders.
Also, because I’m going to assume at least some people who play this will never have played an RPG Maker game, I’m gonna have a controls popup in the game, as well as a document in the game’s files. It might be fun to make a PDF with a bunch of info, sort of like how games had manuals. Also the game being a 3D game probably justifies the need to show camera controls as well.
This is a pretty short devlog, but I’m almost done. I’m gonna finish up the story, then finish the last things I need to make. The battle pictures are gonna be rough animations cause fine tuning them will take a long time, but they’ll look nicer eventually.
Pretty much I’m doing the “what do I need now” thing I do at the end of game updates. Next update will have a lot of stuff cleaned up.
I don’t know if I’ll get the game out by Halloween, but there’s a very good chance that if it’s not out by Halloween that I’ll get it out within the next week.