Posted October 28, 2024 by Synthnostate
#devlog #raylib
I finished up my first low-effort Raylib engine test. It’s all I could do in a busy month - really like 2 weeks - but it’s a pretty good start.
That’s up on Itch and Odysee for anyone who wants to try it for shits and giggles.
Now we’ve gotta expand it into a real game, or two - the vampire sim and turnbased tactics. We’ll do what we can even before I figure out how to properly integrate a physics engine, scripting, etc. My highest priority are a Windows build, turnbased demo, graphics, and fun gameplay.